Sunday, February 28, 2016

Hyperdrive minigame


Just implemented the new art for this minigame! It looks so much better than before. The game is coming together and I think we may be nearing release.

Wednesday, February 10, 2016

Improved lobby screen

We tried a bunch of different hosting screens and settled on this for now, I think it's simple and looks cool. Plus skulls for difficulty levels look great!

Monday, February 1, 2016

New weapon: Sharder

A new weapon for the ship, feels really fun on my phone! There's a nice strategic element in trying to hit multiple enemies with the cone.

Can't decide on a name though. Space-shotgun doesn't quite sound right.